riddler-castles/castle-solutions: 376
Data license: CC Attribution 4.0 License · Data source: fivethirtyeight/data on GitHub · About: simonw/fivethirtyeight-datasette
rowid | Castle 1 | Castle 2 | Castle 3 | Castle 4 | Castle 5 | Castle 6 | Castle 7 | Castle 8 | Castle 9 | Castle 10 | Why did you choose your troop deployment? |
---|---|---|---|---|---|---|---|---|---|---|---|
376 | 2 | 4 | 6 | 15 | 19 | 23 | 28 | 1 | 1 | 1 | Assuming most other ranked the castles by placing a ratio of soldiers to victory points, you would end up with 1=1.8, 2=3.6, 3 =5.5, 4=7.3, 5=9.1, 6=10.9, 7=12.7, 8=14.5, 9 =16.4, 10=18.1. Given that there are ways to attack this strategy, assume most people have developed something more strategic. My plan is to start with 1 soldier on each castle so that you claim any castle where someone else put zero. With the remaining 90 soliders, you want to capture at least 23 victory points assuming no ties, keeping in mind the above ratios. If you went after only castles 4-7 you could get 22 victory points by doubling the standard attack and having 10 soldiers left over plus your original 10. This now gives you 15 on 4, 19 on 5, 23 on 6, 27 on 7 and one the other six. Given the other 10 soldiers are likely wasted on the higher numbers, space them out on castles 1-3 proportionately to get you some time breakers, i.e. 13 total solider (initial 3 plus 10) across 6 VPs means 2=1, 4=2, 6=3 with one left over. He will attack 7 just to give the assist on our most important as losing 4-6 could be made up with our tie-breakers in the 1-3. |