home / fivethirtyeight / riddler-castles/castle-solutions

Menu
  • GraphQL API

riddler-castles/castle-solutions: 52

This directory contains the data behind the submissions for castles puzzle.

  • castle-solutions.csv contains the submissions for Can You Rule Riddler Nation?
  • castle-solutions-2.csv contains the submissions for The Battle For Riddler Nation, Round 2
  • castle-solutions-3.csv contains the submissions for Are You The Best Warlord?
  • castle-solutions-4.csv contains the submissions for A Peaceful (But Not Peaceful) Transition Of Power In Riddler Nation
  • castle-solutions-5.csv contains the submissions for The Fifth Battle For Riddler Nation, in which there were 13 castles rather than the usual 10

Readers were asked to submit a strategy for the following “Colonel Blotto”-style game:

In a distant, war-torn land, there are 10 castles. There are two warlords: you and your archenemy. Each castle has its own strategic value for a would-be conqueror. Specifically, the castles are worth 1, 2, 3, …, 9, and 10 victory points. You and your enemy each have 100 soldiers to distribute, any way you like, to fight at any of the 10 castles. Whoever sends more soldiers to a given castle conquers that castle and wins its victory points. If you each send the same number of troops, you split the points. You don’t know what distribution of forces your enemy has chosen until the battles begin. Whoever wins the most points wins the war.

Submit a plan distributing your 100 soldiers among the 10 castles. Once I receive all your battle plans, I’ll adjudicate all the possible one-on-one matchups. Whoever wins the most wars wins the battle royale and is crowned king or queen of Riddler Nation!

The data includes all valid submissions, with solvers’ identifying information removed. The 11 columns represent the soldiers deployed to each of the 10 castles, plus a column where the reader could describe his or her strategic approach.

Correction

Please see the following commit: https://github.com/fivethirtyeight/data/commit/c3f808fda5b67aa26ea6fa663ddd4d2eb7c6187f

Data source: https://github.com/fivethirtyeight/data/blob/master/riddler-castles/castle-solutions.csv

This data as json, copyable

rowid Castle 1 Castle 2 Castle 3 Castle 4 Castle 5 Castle 6 Castle 7 Castle 8 Castle 9 Castle 10 Why did you choose your troop deployment?
52 11 11 11 13 16 18 20 0 0 0 I chose to not contest 8, 9, and 10 which may be attractive to go after since they are the highest point value castles, and save my troops for going after castles 1-7. If you are able to win castles 1-7, you automatically will win with a score of 28-27. I chose to at least put greater than 10 soldiers at each castle that I wanted to contend for, such that I would win if my opponent distributes evenly (i.e. 10 soldiers at each castle), that I would still win castles 1-7. I then increased my troop levels for castles 4-7 such that all 100 soldiers were distributed, with castle 7 receiving my most troops, in case my opponent tries to stack all or most of their soldiers at the higher value castles. Additionally, if my opponent also puts 0 troops at castles 8-10, we would split points and I would have a chance for an even larger number of victory points.
Powered by Datasette · Queries took 1018.048ms · Data source: https://github.com/fivethirtyeight/data/blob/master/riddler-castles/castle-solutions.csv