riddler-castles/castle-solutions: 65
Data source: https://github.com/fivethirtyeight/data/blob/master/riddler-castles/castle-solutions.csv
rowid | Castle 1 | Castle 2 | Castle 3 | Castle 4 | Castle 5 | Castle 6 | Castle 7 | Castle 8 | Castle 9 | Castle 10 | Why did you choose your troop deployment? |
---|---|---|---|---|---|---|---|---|---|---|---|
65 | 11 | 11 | 11 | 11 | 11 | 16 | 25 | 1 | 1 | 2 | The name of the game is getting to 28 Victory Points. If you win Castles 1-7, you reach 28, and the remaining castles are useless. Therefore, it makes sense to load heavily on 1-7 while virtually ignoring 8-10. I chose to throw a point or two on the big ones, just in case someone else uses the same strategy, but chooses zero for any of the top three. Also, using this strategy requires more than 10 on every value 1-7, because otherwise it would fail against an even distribution of 10 per castle on tie breakers. |